Incredible art, very nice gameplay. I really like this! I agree with the other commenter that mentioned that a little bit of balancing would really make the movement shine, and I also agree that a (clearer) indicator of both enemy & player range would be nice, but altogether, good game!
(Side note, there’s a bug where sometimes the game will stop you from moving after playing a movement card, which, unless you have an attack card, softlocks the game.)