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There's a lot of RNG involved, you can pass a level without even activating anything, that's why I was thinking about changing the rng of the dice, sadly I couldn't do it before the jam ends.
The concept of the game was to be an adventure with some survival mechanics, I was even thinking about making a boss rush style game, but I knew that if I did I wouldn't have time to complete it, so it ended up being this weird middle ground, I'll use your idea of numbers that speed up or slow down the game to expand the gameplay and avoid having numbers not related to actions.
Anyway thanks so much for playing and for the feedback :)