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This had a lot of good things going for it. Presentation was great and it had nice spins on the dice-roll-puzzle mechanics. Unfortunately, for my taste, for a puzzle game, this was just way too sluggish. Everything moved kinda slowly and a single mistake meant I had to restart from the previous checkpoint. I realize adding an undo system in 48 h is a very hard task, but I think the game would greatly benefit from one. Also, it's a bit of a shame that three of the cube's sides were hidden at any time, making it even harder to figure out what the next action would do.

The puzzles themselves were very enjoyable and the right difficulty for a jam setting. I think if you made the game feel a bit smoother and added some convenience features, this could be expanded and turned into a really neat puzzle game! 

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Yeah that's a fair point. That would have been too much time for the jam, but the game could greatly benefit from a way to predict what's will happen when you push the dice a certain way.

I'm glad you liked the difficulty, as I don't to too many puzzle games it's always a struggle to find the right difficulty :)