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I was just thinking that it felt like PacMan (which tied to CPU freq) on modern computers!  I was also under the assumption that HTML Canvas targeted 60fps, is that no longer true?

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Looks like it. MDN reads,

"The number of callbacks is usually 60 times per second, but will generally match the display refresh rate in most web browsers as per W3C recommendation."

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Oh and of course my laptop's display is 240hz, lol.  I'll play with it tomorrow, that's good info to know!