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Love the atmosphere both visuals and sound effects, like how to the target arrow also doubles as a compass, combined with the map, you can actually tell where you are on a maze with no landmarks whatsoever.

The only problem is the encounters, it boils down to randomly gaining or losing hp from time to time, with apparently no player input affecting the outcome in any way. But bad encounters aren't very punishing so it doesn't ruin the experience. The possibility of getting a clue out of an encounter also makes it somewhat worth it.

Very solid and well polished game. Great work.