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Dice Defense is a strategy game that makes great use of the jam theme.

I had fun trying out all the options; my favourites were the circle turret and pushing the enemies back. 

Something that surprized me was the use of colour. I expected that red meant bad and green meant good, which doesn't seem to be the case for this game since the enemies are green and the player is red. 

In my experience, after a few turns, the game; stopped responding to "ASDW" key inputs however, the ESC button still worked. So I used the reset button in the pause menu. Then, it happened again after playing a few turns in the next round. If that's by design, I wish it was clear why I couldn't complete my turn.

Congrats on your game submission!

(1 edit) (+1)

Hi, I am happy you liked our game. We didn't have enough time to make good balance, so everything was like an educated guess. 

About colour, lol, I completely agree with you. We actually were arguing with my teammate about this, with him saying that red is good and green is bad. He made the graphics and i completely forgot about this, so that's what we've got. 

Game stopping to respond isn't inteded and is an unofortunate bug,  sadly we have figured it out only after jam had been finished.