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You made great use of lights and general visual design -- The palette was clear for the player, which I appreciate. If you choose to push this game further the obvious first step would be  to fix up the player/enemy balance and tighten up the 'feel', but it's so close already and impressive for two days.

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Thanks a lot! I appreciate the kind words. I completely agree about balance and game feel, it's a shame because game feel is usually my whole thing 😭 I just didn't have the time, unfortunately!