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The game isn't fully functioning, but what's there still isn't doesn't work very well. I like the weapon switching idea, but if you get two weapons you like, there isn't much of an incentive to switch them. The artwork looks nice on a surface level, but it lacks cohesion because the asset pack art is mixed in with the basic no-outline guns and the placeholder-looking bullets. (also, the player character just rotates to look at the mouse, and it doesn't look great.) There's no audio in the game whatsoever, and the overall experience is pretty flat.