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(+1)

Favorite action game concept from the jam I've played so far!
Ticking all stats down on hit is brilliant, made me really start thinking hard about when and how to use my coins.
Loved the art and tone.
Would love to see fleshed out version of this. 

(1 edit) (+1)

Glad you liked that detail, we realized halfway through the jam that there was really no incentive to reroll those stats once you hit a 6 or a 7 on them so that's when we decided to decrease all stats on hit, for some extra pressure ;)