I made a similar battler. I like seeing where others took the idea.
This game has similar issues, where the randomness of the dice can really mess you up early on. I did like options. Grub, talk, etc. I was hoping a perfect 6 on talk would instantly win the battle. Unfortunately all it did was lower defenses so it felt underpowered.
I felt the dice mechanic was a bit underdeveloped. You could completely replace it with any other rng and the game would feel the same.
The game looks good and sounds good. Good marks on presentation.