Fantastic! This is THE best "roll the die around and get the correct side facing up/down" game I've played so far (and there are a lot in this jam!). Most of the others used normal die numbers, which is very unintuitive. Using colors and starting with only two makes it far easier to keep track of. The gray spaces acting as little "safe zones" so you don't have to plan moves out across the entire level also help a lot.
Like some other people mentioned, being able to move the camera would be nice. Also being able to rotate the die on the 3rd axis during the jump rotate would be helpful - I know it's possible to manipulate the die the way you want it using the other two, but it'd be easier. Also, I guess you put in the "random roll" mechanic for the jam's theme, but I think it meets the theme perfectly fine without it. And the chance to just randomly get out of a jam feels like it doesn't quite fit in a puzzle game.