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(+1)

Cool visuals, I dig it. The concept is cool, but I feel like there are too many ways to softlock yourself. Maybe give the levels multiple solutions, I had so suicide a few times on the first level because I kept getting anything except a two. Apart from that, very interesting take on the theme, very well done!

Thank you for your feedback! Sadly i have to agree that the level design is a bit lacking. That is a side effect of the short time period of 48 hours as well as being a solo developer crunching and cutting a few corners. But i am glad you enjoyed it still!