Thanks a lot for giving the game a try. We've been developing turn based games for a long time, but all the Action based stuff is new to us - we're aware of all the mechanical problems present in the current version - they're being improved since the release to give a more intuitive feel to the player.
We sometimes try to give the player the chance of discovering things by themselves - the fire key, for example. We follow the rule of "The less tutorials, the better", it's risky, but also helps us improve our skills in "Show, don't tell". But, of course, it's hit or miss in most of the cases. I'm sorry that your first experience with the game didn't go well - we'll definitely take into account every design choice that we've made in the wrong direction and try our best to improve them.
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Again, thanks a lot for your feedback =)