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Like one of the comments said, it was kind of tough to remember what every ability did.  I often found myself just winging it.  

The game's graphics were pleasing, which was nice to see for a gamejam project.  I will say though that the icons in the instructions screen being stretched was strange considering the other visuals were pretty nice.

Pushing and pulling the dice was an interesting concept for defeating the enemies however I feel like maybe having a different basic weapon would have been nice, or a little more control over where the dice landed.  It almost felt slightly random just trying to get the dice to land even remotely close to where I had an army of snails trailing behind me and I could never quite get the dice to kill more than one or two (if I was lucky) when it would land.

This could be a good prototype for a bigger project though!