I have a question about tileset. If I enlarge it to length, do I have to change something in the code or will it automatically recognize solid and walkable on new tiles?
Like this (now see all 32 + max which was set default - 300 yes?:
//Find max monster
var maxmon = 0, c;
for(c = MONSTER_MAX-1; c >= 0; c--){
if(global.monsters_seen[c]){
maxmon = MONSTER_MAX-1 //c
break
}
}
THX ;)