Nice and intense action-ey game! Quite like the moody aesthetic it's got going for it, too. Would've liked a more visual indicator of what the dungeon masters' rolls do, but that's jus me nitpicking.
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Thanks for the comment, very valid criticism, it hard to notice when you are already trying to kill the DM and his minions but essentially they roll a standard D6 and whichever side faces up is how many of the enemies spawn. Another visual way of showing this would absolutely improve quality of life. I will keep this in mind for any potential post jam version.