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(+3)

I did not enjoy this game (solo. Making forced 2 player games is a high risk in my opinion). The idea is simple but I can behind that and see some form of potential. The artstyle is very cute and music was good too. 1/3/4

Stay crunchy.

I totally agree with you! We were very focused on finishing something playable (bcs we've never had finished anything before in a Jam), so we took the easy path, a 2-player game so the game logic would be the simpliest. But we received a few feedbacks similar to your, including one asking us for a single player mode versus IA. But it would be impossible in a two-day Jam. 

Thank you so much for your feedback it's very constructive and much appreciated.

(+1)

Heyho.

Although it might seem impossible I can assure you it is not impossible. You probably realize it once you tested many games yourself (which you totally should do! I mean, you don't evolve yourself if you stay enclosed in your personal space. There's even a game that simulates (on a very rough scale) a lot of characters completely on their own.

Really, get out there and test games. Learn and keep on being a dev.

Stay crunchy.

(+1)

I'm totally going to test the games! 

Yeah we plan to participate more on Game Jams in the future and keep developing games. One step at a time at our own pace. 

We really went the safe path this time but we'll sure dare more in the future.

Thanks again for the feedback!