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Game was pretty fun! Loved the close up camera when you went near enemies and I really enjoyed being able to pick and choose the enemy that I would face, so that I could progress at my own pace. Felt really tactical, had to think cleverly about when to upgrade my stats, which doors to unlock first, etc. Progression felt really good overall also thanks to enemy variety, even tho at times I thought I coun't make it because of bad RNG (yet still pulled it off somehow).

Unfortunately it also had a lot of bugs. Movement kept changing direction, to the point where I had to press down to go up and it felt weird as heck. Also while I was upgrading I think the die... pushed me away? and it interrupted the dice animation without giving me the controls back, so I was just stuck in place forever and couldn't do anything except close the game. One last thing: being able to hold down F to attack continously would be a great quality of life update since I found myself with just 1 atk more than the enemy's defence and having to click f for 300 times was pretty tiring. Looking forward to a future release!

Thank you for your reply! We also found a bug in the character event, we have fixed it but can't upload the latest version for now. Regarding the use of the F button, it does make people tired, we'll introduce a one-click attack button maybe! Anyway thank you very much for your play and comments!