Short, sure, but my god is it sweet. Not the first to say that forcing the player to change their guns is a brilliant design decision, so instead I wanna complement you all on those little subtleties and quality of life features you've worked in. The retro tunes, the seamlessly-integrated tutorial, that cute little particle effect when you try and fire an empty gun; not only have you created a very fun game, but you've presented it in a way that truly does it justice. Keep it up!