Excellent presentation, the art and music are great! I really enjoyed the particle effects on movement and couldn't tell if that was pixel art animation or algorithmic animation. Either way, kudos there!
I wish the game was a bit faster paced... having to wait a bit after assigning dice was frustrating. But the combat itself comes together smoothly. The gifs are what ultimately taught me I had to drag the dice onto the character to activate an effect.
Good job!
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Thanks for your feedback !
Kudos to our 2 amazing artists that continuously flooded us with amaazing sounds and sprites in this jam !
The movement effect is actually a "dissolution" shader I made in unity shader graph. It didn't turn our as planned (some weird colors) but it was a great asset for movement, death and spawn to feel a bit more dynamic.
Yeah tutorial and pace needed a bit more work !