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(+1)

I really liked how the game slowly builds up in difficulty. I wasn’t very good at it, though!

Nice work!

(1 edit)

I thought it was important that the player knew at the beginning how to move, and that the die face had to match at the end.   Other than that I am not sure I designed the puzzles with too much increase in difficulty thought, just increased the size of the area so there were more moves to make
Thanks for taking the time to play!