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I like the intro story, and then the introduction of the main mechanic using dialog. Was hoping to see more of it in the rest of the game. If it helps, I much preferred the levels where everything was on the screen at once. Switching between the two screens made me a little dizzy, and was harder (probably intended) to line up the boxes.

All round, pretty polished entry. Well done! :)

Yeah, we had a few more ideas to conclude the story, but time ran out 😅

I can see how the screen switching is confusing. Thanks for the feedback!