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(+1)

Although I did not enjoy it to play it longer the idea is very good. It gets tactical quickly and you can also strategically move to setup for damage combos. 2/4/4

Stay crunchy.

(+1)

Thx a lot!

I have to admit that, once playing it myself, it was not as enjoyable as I thought. I have in mind some design elements that, with some changes,  may help with that.
For example, it's kinda easy and frustrating to get stuck with the AI.

I also had little time to design the levels, but I hope we can fix those things in a future update!