With a little help from the instructions on the game page I was quickly able to pick up the gameplay and from there it was quite easy. A tutorial would have been immensely helpful. From there, I do think that being able to see what area your attack will hit, then move to a position that will make that effective makes any strategy a bit too simple. I'm not sure the best way to solve that problem, but I would have liked to have a bit more of a strategic challenge.
The visuals and presentation were great. It felt cohesive and very clean.