Very nice art, loved the pixel aesthetic,
The concept of keeping the princess alive was good, I was so worried the first time she got swamped and couldn't make it out. But she pulled through. Very cool. look forward to seeing more enemy types and levels.
Also I noticed that if the princess knocks over the barrels, there's more chance of items. is that on purpose because I thought it was interesting if not a bit hard to do at times.
Can I please request one feature though, an in-game cursor as I kept losing where it was