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(Josh)

Conceptually, interesting to make randomly selected heroes each playthrough. I'm not sure I liked the concept of having every attack and action be a roll of the dice, though. It made it feel very swingy.

It took me awhile to realize that your health is displayed in the lower right corner. Might be useful to make it more clear that this is your health. Additionally, once it got to the point where anything lower than a 6 killed me, it basically became a one-shot-kill on me.

The controls felt slippery to me. The characters themselves also felt imbalanced (not surprised, since there was only 48 hours to do it in).

Overall, I think the concepts were interesting on paper, but didn't play well for me. Good attempt overall, though!

(+1)

Thanks for the feedback! Appreciate it!

If I made it again I would definitely have weighted dice rolls and fixed the UI.  Thanks again! :)