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(+2)

Music kept hooked, gameplay was fun. I never did quite understand what why I did damage sometimes and other times did not. Overall it was a cool concept and well executed. Good Job!

Glad you enjoyed it!

I suppose it requires a bit more explanation, clearing pieces gives power, and getting 100 power causes you to attack. I didn’t want attacks to constantly occur as it would draw attention away from the main playfield too often.