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I have to agree with everyone else in here about the game's control and character design. I also had issues with the dice but instead of being frustrating, it’s that you can kill any challenge from the timer by just spamming the double jump, it’s quick enough that you can reliably refill your time even with the negative rolls

It’s definitely the type of game that makes me want to see more of your work

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yeah, you found the cheat, haha. it's not too hard to game the system as long as you pull that while you have a bit of fuse to work with, but i left it in for now since i figured the game would probably be hard enough for some people as is

a bit of a band-aid fix im considering is giving the dice regenerating durability, and doing that sort of thing too much in a short time period would break it. I think you'd still be able to use the dice and finish the level, but not get any more time from it. dunno, things to consider!

but yes, thank you so much for the kind words! i hope to have another game out this year, but we will see lol