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(+3)

Awesome idea and great visuals! It feels good when the dice come back to the player.  It's interesting that some dice affect movement and not just more damage. I just wish the dice changing was more predictable or controllable for such a platforming-heavy game.

(+1)

Thank you for playing! Yeah, platforming is a genre where moment-to-moment slip ups cause you to lose, so randomness might not be the best choice.  I've thought about making the consequences of negative random outcomes less punishing and more recoverable, keeping the chaos while giving the player a fair chance.