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(+1)

Very nice idea. If you want to flesh it out more, you should focus on the tradeoff between staying on a high powered side vs randomness during mobility. Try to focus on the strategy element.

There seems to be some problem with the projectile detection, sometimes bullets just pass through enemies.

It is not your game specifically, but for some reason unreal games just cap out my gpu with an almost empty scene. Wonder why that is.

Very nice first game, and cool idea!

Our game has similar controls, good to see others experiment with this idea as well. :)

(1 edit)

Thanks, I didn't had enough time to play it with enemies because I did it last minute so it was too late to fix it.
The bullets are just a little offset in rotation up and they aren't projectiles, I wanted to put a reticle to make it easier but I run out of time.

(side view)