A very fun little game. I think it should be made clearer (or have a tutorial for) how the dice take energy, and how the D20 takes two energy to use. I would suggest is a way to be able to choose what enemy to target (or if that exists, make it clearer how to do it, because I never found it). I also ran into the issue where all my rolls with the snakes were 1's, which made it the only fight I lost. The game also seemed to end suddenly after the fights with the minions, which I assume was because you ran out of time developing a final fight, but if it was a bug let me know so I can try it again. Overall, I had a lot of fun with it, and the issues were largely minor ones.
Viewing post in Roll With It! jam comments
Art director here! Thank you for playing, and I'm glad you enjoyed our game.
That was a bug you ran into! The game is complete in its first form, with a post game skit and final boss fight. We will look into the issue for future post-jam builds.
As for the snakes -- they use ice die, which give you a negative multiplier on your rolls. Try using poison or fire damage to whittle them down when you can't use big rolls.
Ok, I gave the game a second chance. I actually ran into the bug again, but it made it clear what the issue was. It was actually losing the fight against the snakes that caused the issue. If you lose a fight, retry from the main menu (which places you back at the same fight) and continue on, then the final boss doesn't properly appear (instead going to the credits). Weird issue, but once I figured that out, I just had to get good and not lose to the snakes.
It's a really good game. I was very happy to actually see the story wrapped up. The balancing seems a little off, with luck being often the single deciding factor to a fight. Also, I feel like the fire dice are really under-powered, since every other dice gives better effects while also allowing for larger rolls. If the fire die only used one energy block total instead of one energy per rolled dice, maybe it would be more effective.
Either way, I'm glad I gave it a second chance. I updated my rating based on my most recent pass through the game.