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(1 edit)

Game design thing to note: your attack range is pretty tiny and enemies take something like four hits to die, while you die in one hit -- basically it means fighting enemies becomes a pretty pointless risk and the game becomes a lot easier once you realize you can just jump over and avoid everything.


Thanks for the feedback! :D You can also attack enemies while their moving away from you, so once they turn around you can just jump over them and attack again