Thanks for playing and the good rating :)
We are aware of the difficulty of beating the score with that 6 turns limitation. Although we feel like dropping the turnlimit would not force the player to think of the better strategy to beat it, we do agree a highscore system might be better for the game. We thought about making some ranking based on the score the player gets, something like giving 1, 2 or 3 stars based on how much you can get on six turns.
Still, thanks for the feedback! We might update the game to a post jam version, so it is well appreciated :)