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Codina FJ

49
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7
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5
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A member registered Feb 01, 2022 · View creator page →

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Qué gusto, al grano, pocas reglas y unos minutos muy satisfactorios.
Me hubiera gustado que el código de colores fuera más intuitivo, pero la ayuda es suficientemente accesible como para que no suponga un problema.
Enhorabuena, gran juego!

Qué juego más satisfactorio y a la vez cómo engancha.
Me encanta cómo al principio te anima el juego a tocar y ya veremos qué sucede. 

Enhorabuena, creo que es el mejor que he jugado hasta ahora

Sí, pensamos mucho en él al principio! Me alegro de que te haya gustado y gracias por tu comentario!

Muchas gracias por tu comentario! Salió un poco de unir esos dos géneros claramente jajaja

Thanks a lot for playing!

Qué bueno, no me he ni acercado a tu puntuación, pero me ha parecido super interesante. 
Se siente súper pulido y tiene suficiente profundidad para estar un rato descubriendo cómo puedes optimizar cada run.

Enhorabuena!

You got me at "purrrrticulas"

Qué cute <3 Congrats!

Está muy divertido! Aunque para superarlo hay que tener buena tolerancia a la frustación, bastante difícil jeje

Ohh gracias, estaba claro que algo no estaba viendo

Brutal el "corto" inicial jajajajja muy divertido.

Enhorabuena!

Sí, eso lo vi, pero en el libro de la izquierda creo que lo que veo son los nombres de los licores que tengo, no las recetas de cócteles. Igual hay alguna forma de ver más info y no la encuentro

Me gusta mucho la forma de implementar el tema, súper al grano y entretenido.
Suerte con llegar al 100% eso sí. Enhorabuena!

(1 edit)

Muy bonita toda la ambientación, aunque no he sido capaz de entender qué quería ningún cliente. ¿Cómo sé qué son cada nombre que me dan?

Edit: debo estar medio ciego y no vi la flecha obvia jeje
Muy divertido el tema de usar recetas, congrats!

(2 edits)

Da lo que promete.





Me he reído

Haha two of the team member had lived in Viena for a while (we are based in Madrid currently) and we though of wordplay between the german article "die" and the singular of dice "die". Then we saw the game was kind of taking references from Potion Craft, so calling it the "the pharmacy" using that wordplay seemed like a good idea! The other german word was just kind of fun to use, so there it is.

Glad you liked it! =D

=D
We are glad the tutorial fitted you. We are aware it is a bit too much to process at first.

Thanks for playing!

Potion Craft was our exact reference when thinking about the game, yes.

Thanks for the kind words =D

Thanks a lot!

We are aware the game lacks clarity in general, we have tried giving some hints and guidelines in the description, but I just think there is too much to process and it need a super tight UI design.

Very glad you like it, thanks for playing =D

Thanks a lot for your feedback! 

=D

I hope you stayed long enough to work it out and beat the cauldron =D

Thanks for playing!

Yes, the dice covering the cauldron is a bit annoying.
Actually you can right click the dice and it goes directly into the cauldron (avoiding so the bug).

Thanks for your feedback!

=D

Let us know if you manage to beat it!

We discovered the bug after the submission :(
Thanks for your kind workds and your feedback!

Thanks for playing!

That was a great relaxing moment

That was a fun game, I wish the camera was a little bit better adjusted, when I was in some platforms I couldn't see the enemies below me.

Still, all in all a fun game, congrats! (loved the backflip)

I really like the concept, is a good blend between a popular mechanic in puzzle games in this jam and action.

I wish I could move a bit faster, but all in all, pretty fun game :)

Pretty fun game, I wish there was a bit more visual feedback, sometimes I didn't know what was happening.

Congrats on your game!

Super polished UI.

I wish I could understand it a bit better, but it felt good to play.

So glad you gave it another try and won =D

Thanks for your kind words!

That was a lot of fun. Discovering that critical mechanic was cathartic haha.
Congrats!

I love this take on the most common puzzle mechanic in this jam. I feel like there is no "dice" component, but still, feels great to play and the puzzles are challenging.
Congrats!

That was a fun one, the voice over was a blast. Congrats on your game!

Congrats for the polish looks of the game!

It feels really good to move the dice around. About the puzzles I feel like I didn't need to think to solve them, just moving around was enough in general. Still, great game, congrats.

Hello, thanks for playing!

That can be because of a very common confusion. The recipes in general are locked at the beginning, you must use the top gaps (<=3, >=4, odd, even) to unlock them in order and then you will be able to use them.

Thanks for playing and the good rating :)

We are aware of the difficulty of beating the score with that 6 turns limitation. Although we feel like dropping the turnlimit would not force the player to think of the better strategy to beat it, we do agree a highscore system might be better for the game. We thought about making some ranking based on the score the player gets, something like giving 1, 2 or 3 stars based on how much you can get on six turns.
Still, thanks for the feedback! We might update the game to a post jam version, so it is well appreciated :)

Thanks! Glad to hear you stayed long enough to appreciate it :D

Amazing game

I won once using the multiplier to unlock new dice + extre turn. Then in the last turn with a fare amount of dice I duplicated twice my dice pool and played with reroll all and +2 all to win

Hehe you discovered one of the winner strategies.
Glad you found it fun :)