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Hi ! I didn't really get it, what does govern the defend damage ?

Other than that with a bit of polish and tutorial it's a cool little game for a jam !

Hello, thank you for playing!  I didn't get around to making any interesting mechanics for the defense damage (I planned to have similar dice rolls for it), so I used a randomizer with three tiers of damage, where the lower-damaging tiers are more likely than the higher.