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This game made me laugh, angry, frustrated and finally a feeling of inner peace. A really nice entry for a game jam.

I love how intentionally wild the physics are, it added to the chaos. And how the tone of the game is set with the die initially rolling off the table. Some personal things I would like to see changed would be regarding user experience. I don't think you needed the "menu screens". All that text bombards you at the start and it can be a little overwhelming. In parallel to this, when the player wins, I don't like that the game took me to a separate screen. Let me gaze upon my success, I've worked hard to get it into the ash tray. 

Anyway I'm knit picking, I had a surprising amount of fun with this. And well done for completing your first 3d game and submitting to the Jam.  

Great suggestions!

(+1)

Took it one step furter! See devlog