Something about this game made me forget about everything else around me from start to finish. Maybe it was the music, the cool artistic style, the fluidity of gameplay so I had no downtime but also didn't feel rushed... I don't know but I really liked it. Great stuff
I felt like I completed some of those levels without needing to move any dice, but I liked the open ended puzzle design at the same time so that's more to do with the theme I guess. I'd be curious to see how the game changes if you were to continue developing after the Jam