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(+1)

Cool game, would have been interesting to see risk/reward strategies, like permanently decreasing the values of a dice to get an immediate bonus, or the ability to stack multiple dices on a attack, and risk getting hit. loved the way you can mess with the opponents role. Why when you hold a dice and want to pick up another you cant just swap them?! and if you are not on full hp there is no reason to use the defense(maybe you can make it so the hp roll is decreased?).  Loved the game.

thx for the feedback! I'll take it into consideration when I try to improve the game after the jam