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Hi again, hseiken!

I have looked into this issue, and sadly I have found no fix for it. As you mention, the system in question is lower end performance wise, and while the game is rather simple I think there are limitations to what will run things built with GameMaker Studio 2. The system requirements for the software (GMS2) itself is as follows (according to Google):

  • 64bit Intel compatible Dual Core CPU.
  • 2GB RAM.
  • DX11 compliant graphics card.
  • Microsoft Windows 7 (64bit only, Service Pack 1 or above)
  • HDD with at least 3GB free disk space.
  • Internet Connection.

How well this translates to the actual games made in GMS2 I do not know. I'll keep researching, and I'll definitely get back to you if I find a solution!

(1 edit)

Game Maker 1 compiles fine to it, is your project convertible to GM1? I have it and could try to export it. I don't know the differences between the two versions, specifically or if there's differences in project formats. It would probably not allow the raster effect, though. Maybe it would, I'm not sure. I have GM1, but honestly have never really spent any time in it!  :3