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(+1)

Very ambitious game! I enjoyed playing it.

Here are a few things for the critique side:

  • BUG: enemies try to attack dead characters. In fact, it could have been the only reason why I managed to kill all the demons - they were simply not interested in my alive characters, haha
  • Because of the lack of animation/game feedback, I was slightly confused about whether I actually attack demons or not. It was only after I accidentally killed one when I realized that I deal damage even though it's unnoticeable
  • SFX could do a good job in adding atmosphere to the game
  • Idle animation is jittering

Great stuff:

  • I like this genre of games (3D cell-based turn-based tactical shooters), and it was a delight to see someone make it for a jam

Great job! Congrats on making a game for the jam!