Very ambitious game! I enjoyed playing it.
Here are a few things for the critique side:
- BUG: enemies try to attack dead characters. In fact, it could have been the only reason why I managed to kill all the demons - they were simply not interested in my alive characters, haha
- Because of the lack of animation/game feedback, I was slightly confused about whether I actually attack demons or not. It was only after I accidentally killed one when I realized that I deal damage even though it's unnoticeable
- SFX could do a good job in adding atmosphere to the game
- Idle animation is jittering
Great stuff:
- I like this genre of games (3D cell-based turn-based tactical shooters), and it was a delight to see someone make it for a jam
Great job! Congrats on making a game for the jam!