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Oh… oh boy… oooohhhhh booooieeee… From a purely mechanical standpoint, the game works excellently. The controls are smooth and responsive, both in the FPS mechanics and in the puzzle mechanics. The graphics, while simple, are very pleasing and done in such a way that the work environment doesn’t distract from the puzzle solving and the puzzle elements fit well in the environment! Very nice!

Those puzzles though… Now, up front, I read the section that suggested that I don’t read the instructions on how to play, and, as of the time I’m writing this, I still have no read those instructions. I did have a group of people watching me play and giving me hints (or, I guess, outright trying to tell me what I was supposed to look for) and… I had a significant amount of trouble trying to wrap my mind around the puzzles.

The first thing that threw me off was the second and third puzzles. These were the ones with a [7] and a [7] with a line through it. Both had the same solution (my viewers were telling me the first one had two solutions, but still) this made grasping what was expected in terms of solving the puzzles extremely confusing, and this confusion comes nearly right out of the gate.

I vaguely came to the understanding that each number required a different color, but there were some puzzles that had two or three numbers but more colors available than there were numbers. I never totally understood this. Was the extra color a red herring? Was I expected to choose one color over another, and, if so, how was I expected to figure out which one?

Honestly, I’m not entirely sure if my issue with the puzzles is purely a me issue, or if the puzzles are really more trial and error than they are me not picking up the clues.

Over all, I find this a very well made and challenging game… but I worry it’s too challenging in its current form?

(+1)

Firstly thanks heaps for playing on stream. Time zone issues didn't allow me to watch live but I looked at the replay.. it's always great to see people play your games on stream! :)

Cheers for the comments about the look and mechanics, happy that it worked well.

You make good points about the puzzles, certainly the [7]'s puzzles don't make the symmetry mechanic obvious enough. FWIW having you and some other people play it on stream (as well as comments) has really solidified that the intro puzzles are so important in terms of difficulty curve -- even more so that mid- and late-game. I'll fix them for this game, and be better "for the run" for the next jam, hehe.

Regarding the extra colours. Every puzzle *should* have the number of colours equal to the maximum number of colours with which it can be solved. Some puzzles can be solved with less, and some puzzles have extra colours for other reasons (later in the game, no spoilers). But yes, solving with the minimum number of colours is always a valid approach! You did.. however.. stumble on the one puzzle I believe which has an extra colour for no reason -- again sorry for this, definitely was confusing to find it at that time -- another thing for me to fix post jam. :)

If you decide to play again, do let me know if the tutorial helps? In hindsight, shouldn't have told people not to read it, and should have put it in game.

Again, thanks for playing. Your stream was entertaining as well!! Enjoyed watching the other games get played.  👍