Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Ok, that's heartbreakingly close to a million, but I'll leave it. Second playthrough got me appreciating some more details - the invulnerability during attack and especially double attacks, and a small vfx that shows you that you have a double attack. Ended the game with 300 unused pickups though, that's a shame. 

(+1)

OMG WE HAVE A NEW RECORD!!!!

Also, yeah I never made it past 60k so I really don't know what the game experience is like in those really high scores. I didn't even know the game was playable at that point because sushi spawn faster and more often as time goes on.

I spent a lot of time balancing D4 drops for the early game but I realized that I need to reduce the drop rates as it goes on. It's good for when there's 5-10 sushi on screen, but they drop like candy when you've got 200. I am so amazed though. You are currently at the top of the leaderboard!