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damn, this was quite a creative and fun idea. however it was quite weird that the die was physics-based and not just a fixed "roll-animation" because sometimes the die would come "off" the grid, or spin in some weird way, making the movement a little funky.

(also sad there were so few levels) ;)

yeah, we realised that we should have kept it that way it at the very end. Thank you for your feedback.