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(1 edit)

I see we've both gone for golf games. It's great to see a puzzle interpretation of dice golf. I think the puzzles could have been improved if when you ran out of moves on the last dice, instead of just giving you the moves from that roll, you fail and have to retry. It would add some more depth and problem solving.

I also encountered an error when my dice was on a button platform and then the other dice moved off the button deactivating it. The game crashed completely.

I really enjoyed the core mechanic. It was really unique and creative, with enough depth for more complex puzzles, if you had more time. You could easily make a full puzzle game out of this.

A solid puzzle game for 48 hours, good job!