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(+2)

I really like the weird idea, the purposefully ugly characters and the atmosphere (which the music is really carrying). The presentation is spot on. I think if you made some tweaks it would be a top tier game jam entry. The main mechanic is buying stuff, so I think there should be more to buy that have strategic value. Maybe if certain characters get killed, some other effect happens which you can plan around. I also think you should be guaranteed to have enough money for something after the first round. I ended up, twice in a row, with too few opponents killed to buy anything, and then died on the next round, which effectively means I haven't made any meaningful choices before I lose the game. But I really think the concept has a lot of promise.