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(+2)

Good old precision platforming, nothing beats that! Great level design, reminds me a lot of that one game from "Only one" GMTK Jam where you had multiple characters traverse the same level.

Difficulty felt about right, I managed to collect all 10 dice while crying and complaining just the right amount. 

Also, I know you did it for the theme, but there was really no need to give player a random ability, rather then just the next one in the order, especially considering how long the dice roll animation is, but that's a minor issue.

Thank you for the feedback! Yeah, when coming up with the idea and while making the game, for some reason I  didn't really think about that, and only really thought about that after I finshed it lol. Also, yeah I remember seeing the game your talking about, and I guess this game is kind of inspired of it, because I was kind of thinking about it while desinging the game!