Good old precision platforming, nothing beats that! Great level design, reminds me a lot of that one game from "Only one" GMTK Jam where you had multiple characters traverse the same level.
Difficulty felt about right, I managed to collect all 10 dice while crying and complaining just the right amount.
Also, I know you did it for the theme, but there was really no need to give player a random ability, rather then just the next one in the order, especially considering how long the dice roll animation is, but that's a minor issue.