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The idea for resetting the cube to get doors open and solve the puzzle is cool, as are the unique visuals. The controls could use some refinement (too floaty for my taste ;))

(+1)

Thank you for the feedback! This is an issue because I didn't use deltaTime to move the character. In the editor, I did a bit of tweaking to make it more snappy and responsive but I guess in the build it didn't make a big difference! Glad you liked the puzzles!