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Hey, nice lil game! I think the concept is strong but could use some more polishing. Would like a phase where I get to pick my dice ahead of time. I also think the movement dice should be limited in some way (and I think that was the intention according to the directions, but maybe it just didn't make it in the jam build?). I think the difficulty curve could have ramped up a little faster and the level sizes been cut down quite a bit to make a more micro-focused tactics experience. Overall I enjoyed checking this one out. Great job developing this concept out into a playable experience during the jam!