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(+1)

Thanks Francois! Agree on there needing to be more of a payoff. We'd like to reward the player for finishing in fewer rounds, so a loot multiplier depending on how many turns were left when you succeeded. And maybe introduce pre- and post-caper upgrades that can be bought with your winnings.

Let's see if we find time for the elusive 'finish up a jam game after the jam'. 

There's a lot of charm in the game already, so it would be cool to see a bit more polish, but TBH I think it's already great :)