The game is nice, the idea is clever, but when I won (I guess?) I wasn't sure at all why.
So here's a list of what I think the game is missing (but it's just, so you know, it's not like ti's game breaking)
-The intro is too long, I forgot everything and there's no reminder in game what is what, I guess having some UI elements showing when your mouse go through the bottle would help as a reminder
-An information at the end of the values of what made you win/lose
-A bit more juiciness when you touch/move things
Great idea, totally playable and enjoyable game, well done!