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(+4)

The game is nice, the idea is clever, but when I won (I guess?) I wasn't sure at all why.

So here's a list of what I think the game is missing (but it's just, so you know, it's not like ti's game breaking)

-The intro is too long, I forgot everything and there's no reminder in game what is what, I guess having some UI elements showing when your mouse go through the bottle would help as a reminder

-An information at the end of the values of what made you win/lose

-A bit more juiciness when you touch/move things

Great idea, totally playable and enjoyable game, well done!

(+1)

Thank you very much for your feedback and we are glad you liked it! With 2 more hours you would get all of these 😅

(+1)

Haha, 52 hours GMTK, when! :D